Parallels using Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat) 3D Mark Okay, technical Info, known issues and bugs


  3D Bench Mark OK

3D.Mark.Okay for Graphic-Card: Parallels-using-Intel-R-Iris-TM-Plus-Graphics-OpenGL-Engine-Compat

TopFPSRenderScreenMS
AA
CPURAM
GB
OS
 1 39.28   Medium  3008x1692 0../img/icoGK/intel-ico.png  Intel(R) Core(TM) i5-1038NG7 CPU @ 2.00GHz2x410.0.19045

Parallels using Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat) - Technical Information.


The "Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat)" is an OpenGL-based graphics engine used by Parallels Desktop to enable the rendering of graphics and 3D graphics in virtual machines on Mac computers. Here is some technical information about it:

- OpenGL Engine:
The engine is based on the OpenGL (Open Graphics Library) specification, which provides a cross-platform API for rendering 2D and 3D graphics.
- Compatibility:
The "(Compat)" in the name indicates that this engine provides a compatible version of OpenGL for use in virtual environments. This means that it is optimized for the needs and limitations of virtual machines.
- Intel Iris Plus Graphics Support:
The engine is supported by the integrated graphics unit "Intel Iris Plus Graphics" found in some Mac computers. This graphics unit offers solid performance for everyday graphics applications and some lighter games.
- Performance:
The engine's performance depends on several factors, including the hardware configuration of the host computer, the virtual machine configuration, and the type of application or game being used.
- Virtualization:
The engine is specifically designed for use in virtualized environments to ensure smooth rendering of graphics in virtual machines.
- Driver Support:
The engine uses the host operating system's graphics drivers to control graphics rendering. It is important that graphics drivers are up to date to ensure the best performance and compatibility.

Overall, the "Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat)" provides a way to render graphics and 3D graphics in virtual machines on Mac computers, giving users the ability to use a variety of applications and games in their virtual environment.

Parallels using Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat), known issues and bugs.


When using Parallels Desktop with the "Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat)", various problems may occur, although these often depend on the specific configuration of the system and the software used. Here are some known issues and bugs that you may encounter:

1. Performance Issues:
Depending on the complexity of the virtual machine and the software it is running, performance issues may occur, particularly when displaying 3D graphics. This can result in lag, stuttering, or overall poor performance.

2. Graphics Bugs:
Some users have reported graphics bugs such as artifacts, flickering textures, or mis-displayed graphics elements. These issues may be caused by driver incompatibilities, inadequate resource allocation, or other factors.

3. Driver Incompatibilities:
Occasionally, issues may occur when the virtual machine's graphics drivers do not work properly with the "Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat)". This may cause malfunctions, crashes, or other graphics issues.

4. Compatibility Issues with Specific Applications or Games:
Certain applications or games may not function properly in the virtual environment, especially if they have specific graphics requirements or are incompatible with certain graphics drivers.

5. Lack of graphics features:
Since the "Intel(R) Iris(TM) Plus Graphics OpenGL Engine (Compat)" provides a compatible version of OpenGL for use in virtual environments, some advanced graphics features may not be supported, which can lead to restrictions in the display of certain content.

To minimize these issues, it is important to perform regular updates to Parallels Desktop as well as graphics drivers and software within the virtual machine. It may also be helpful to adjust the graphics settings in the virtual machine to improve performance and compatibility. If in doubt, it may be advisable to contact Parallels Support for further assistance.
3D Bench Mark OK
  3D Bench Mark OK


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